I’m an indie game developer using Unity to make fun and compelling interactive games and experiences.
I started learning Unity and C# in early 2020 and created this space shooter while going through the different courses at GameDevHQ.
Since then I have participated in 7+ game jams and even more projects than that. Every project brings opportunity for learning and it is crazy to think back on all I’ve learned over the past year and a half.
I’ve created a variety of different game types with several different art styles. You can see some of them in my portfolio. At any given time I have at least a couple projects in progress. Hoping to release at least one of my long term projects by the end of this year.
Recently I completed the GameDevHQ Intensive Training Program and now I am a GameDevHQ certified Unity Game Developer!