Planit
Planit
Winner of the Niantic Positive Impact award from the Indiecade Climatejam!
Click below to see more!
BEESWAX
BEESWAX
Winner of GameDevHQ Community Jam 3 (April 2021). Theme was Spring. Bumble bee 2.5D platformer.
Somewhere Else
Somewhere Else
Roguelite CCG game that is a work in progress. Originally made a prototype version in 48 hours for Tray Table VR game jam (August 2020)
PressFun
Press FUN for Destruction
Entry to Fun button game jam (August 2020). You only press one button to control the asteroid and wreak havoc on the city.
TheFestival
H.P. Lovecraft’s The Festival
Made for Gaming like it's 1925 game jam (January 2020) but not finished in time. Still WIP.
iScream
I Scream Ice Cream Company
Submission to weekly game jam #187 (February 2021). Ice cream truck simulator.
Sick or Treat
Sick or Treat
Made for a Halloween game jam(Oct 2020) Shoot the trick or treaters with candy before they get to your porch and give you covid. Kids without medical masks deal more damage!
Senet
Senet
My version of the ancient Egyptian board game Senet. Unreleased, still WIP.
TheSanitizer
The SANITIZER
My first game jam game. Placed second in the GameDevHQ Unconventional weapons game jam (March-April 2020)
Color Fuel
Color Fuel
Entry to DSOP Cartridge Jam (April 2020). 4 player split screen racing game. Working on remastering.
Tower Defense
Robo-mech Tower Defense
Tower defense game made as part of the GameDevHQ intensive training program. It works as a normal tower defense but I also added a first person mode.
Tower Defense
Untitled Detective Game
July 2020. Made a boardwalk and beach with third person controls and the ability to get into and drive a vehicle.
Scifilevel
Galactica Hangar Bay
Made for the GameDevHQ Scifi level design jam (April 2020).
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Making a Tiny Planet Game in Unity

A couple weeks ago I worked on a game for the IndieCade Climate Jam. The task was to make a game that involved clean and renewable energy solutions. I found a team on the IndieCade discord and we deci…

Unity Custom Editor to Set up Components

About a month ago I finished up the GameDevHQ intensive training program. The intensive training program was an 8 week program and deep dive into C# and Unity. In the last week of the progra…

Jam Packed Couple of Months!

Hey all! I’m finally back to trying to write some of these articles! The past couple months have been jam packed with finishing up the GameDevHQ intensive training program, then immediately following …

Car Project - GameDevHQ Intensive Final Project
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